Ergonomic Design through Virtual Humans
نویسندگان
چکیده
منابع مشابه
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Interactive Virtual environments suffer, since their inception, from being unable to interpret gestures made by their users. Quite a few tentatives have been investigated with success but most of them are limited to a specific set of body parts like hands, arms or facial expressions. However when projecting a real participant into a virtual world to interact with the synthetic inhabitants, it w...
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Imagine a simulated world where the characters you interact with are almost human – they converse with you in English, they understand the world they are in, can reason about what to do, and they exhibit emotions. Some of these characters may be your friends, while others will oppose you. Unlike current video games, being successful in this world won’t just be a matter of who is quickest on the...
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ژورنال
عنوان ژورنال: Computer-Aided Design and Applications
سال: 2013
ISSN: 1686-4360
DOI: 10.3722/cadaps.2013.745-755